The game or the playful thing is an innate tendency of the man and it represents the movement and the freedom...
If we play with regard to the drawing or painting, we are creating something not induced by rules, but playfully, with freedom.
On having turned out to be specified, this facet comes to the spectator, who is the one that stops completing the above mentioned game.
The game is an elementary function in the life of the human being, the same culture always has playful components; in all the acts, our interior child prevails.
Often we stop ourselves, since the social rules censure this attitude.
With regard to the human being, when it plays, in any of his forms of playing, it includes the reason, the intelligence, playing for a cause or purpose, arranging and disciplining the above mentioned games movements and being able to repeat it so many times as he wants, and, to obtain this way different achievements.
As for the drawing and the painting, the way of carrying the work out should support the characteristics of the game, since this way, playing with lines, with colors and with spaces, supporting neither pre-established rules, nor general characteristics, we will be able to discover a good and personal work tied to our playful interior.
The creative thing, the free expression, the freedom of image and materials, turn this pleasant game, in work realized hotly and ambition as for which his game sees it and other shares it.
Here we meet diverse ways in which the drawer or painter plays, from a support, which can be a role, cloth, wood, and a material like ink, pencil, be already of color or not.
The playful thing in drawing and painting, exists from the color or from the line, in Modern art, inclusive in the cartoon story, and in the children's books to color.
To play with the materials and the images is the particular way of playful expression in the plastic arts.
Playing always demands a “jugar - with ”, “participar - with ”; of this the communication consists; from a tennis match up to which it looks at it for television, a stage play, his actors and the public, or the Fine arts that a story or an idea narrate us without words, based on another type of expression and embellishment.
The target of this communication arose from the life in community.
Since it is possible to see, the game with a certain end, it is rational, participativo, not only as for the beautiful or calm thing, but also in the sadness, the ugliness, the contradictory thing, as another participant receives it, as it is identified, according to “juegue - with... ”.
When our expression is playful, what in fact we show there are signs or symbols inside the generality of the work.
In not verbal form of expression, we can anticipate neither the movements nor the sense of the same ones, but, we go seeing it of to little, and his interpretation is more difficult, since in playing that one there exist gestures, looks, corporal positions, pressure in the way of doing, more or less intensity in the preference colors.
The creative one, which conceals its own playful creativity applies elements of his environment, already prearranged for cánones of expression and inclusive copied, well delimited, such like geometric, architectural drawings or Renaissance, hyper-real figures, and of easy comprehension.
These are resistances and we know that if these barriers are not low, the unconscious reception does not exist.
The Greek geometry, according to Hadamard (1945) he suggests that, on having been practised, it does that the creative impulse gets lost, for a too precise and almost mathematical visualization.
Today, in the game with which we practise the plastic arts, we know that the space, the line, the tone, although they are alone in a role sheet, have the spatial symbolisms, signs, or other declarations that can realize so much the intuitive one like the perceptive one.
Eliminating the reason, being able to use the game as way to come to this end so long-awaited that it is the communication across the Art.